The local hackerspace in Tirana, Albania might be small, but they make up for size in spirit. During the weekend of 18-19 March 2017, the Open Labs Hackerspace organized the first-ever 48 hour “open source” hackathon focused on the United Nations Sustainable Development Goals. The UN Sustainable Development Goals are seventeen objectives identified by the United Nations Development Programme (UNDP) to build a better world, starting in our own communities. Some of the goals include quality education, gender equality, decent work and economic growth, clean energy, and more. During the course of the hackathon, participants selected a goal, broke into teams, and worked on projects to make real change in their own neighborhoods. In the spirit of open source, all projects are made available under free and open licenses.
Articles in this category are generally related to technology and technological innovation in a broad sense.
Before looking too far ahead to the future, it’s important to spend time to reflect over the past year’s events, identify successes and failures, and devise ways to improve. Describing my 2016 is a challenge for me to find the right words for. This post continues a habit I started last year with my 2015 Year in Review. One thing I discover nearly every day is that I’m always learning new things from various people and circumstances. Even though 2017 is already getting started, I want to reflect back on some of these experiences and opportunities of the past year.
More and more students are learning about the world of open source through video games. Games like FreeCiv let players build empires based on the history of human civilization while games like Minetest emulates Minecraft in an open source block-building sandbox. Students are encouraged to dig deeper into games like this, and projects like SpigotMC empower kids to write plugins to extend their favorite games. However, the tools in open source to build the actual games do not share the same prominence. Rochester Institute of Technology student Matt Guerrette hopes to help change that with his open source gaming engine, Hatchit.
For many universities and colleges, there are many technical clubs that students can join. Some clubs focus on programming or using programming for collaborative projects. For anything involving code, clubs usually turn to GitHub. GitHub has become the standard for open source project hosting by thousands of projects in the world. GitHub organizations are the tool GitHub provides to allow someone to create a team of people for working on projects. Organizations can have many repositories and smaller teams inside of them. When getting started with GitHub, there is a method to the madness, and there are ways you can have an ordered organization instead of keeping it messy. Here’s how you do it.
When people first think of “open source”, their mind probably first goes to code. Something technical that requires an intermediate understanding of computers or programming languages. But open source is a broad concept that goes beyond only binary bits and bytes. Open source projects hold great regard for community participation. The community is a fundamental piece of a successful open source project. For my experience getting involved with open source, I began in the community and worked my way around from there. At the age of fifteen, I was beginning my open source journey and I didn’t even know it.
From August 2 – 5, the annual Fedora contributor conference, Flock, was held in the beautiful city of Kraków, Poland. Fedora contributors from all over the world attend for a week of talks, workshops, collaboration, fun, and community building (if you’re tuning in and not sure what Fedora is exactly, you can read more here). Talks range from technical topics dealing with upcoming changes to the distribution, talks focusing on the community and things working well and how to improve, and many more. The workshops are a chance for people normally separated by thousands of miles to work and collaborate on real issues, problems, and tasks in the same room. As a Fedora contributor, this is the “premier” event to attend as a community member.
Although my report comes a little late, it comes with a lot of thought and reflection over the week at Flock. I participated as a speaker for my talk with Jona Azizaj titled, “University Outreach: New task or new mindset?” I also worked with Bee Padalkar on running the Community Operations (CommOps) team workshop for planning our own future tasks in coming months and knowing what issues or topics the community had in mind. And lastly, due to last-minute scheduling issues, I helped plan and organize the Diversity Panel with Amita Sharma and many other incredible contributors.
Without further ado, this is my analysis and report on the events at Flock 2016. And for anyone wondering what “żegnajcie” in the title means, Google Translate tells me that means “farewell!” in Polish.
As part of my Google Summer of Code project proposal for the Fedora Project, I’ve spent a lot of time learning about the ins and outs of Ansible. Ansible is a handy task and configuration automation utility. In the Fedora Project, Ansible is used extensively in Fedora’s infrastructure. But if you’re first starting to learn Ansible, it might be tricky to test and play with it if you don’t have production or development servers you can use. This is where Vagrant comes in.
Two weekends ago, from February 27th to the 28th, the Women in Computing program at the Rochester Institute of Technology hosted their third annual WiCHacks hackathon. WiCHacks is a women-only hackathon open to university students and high school juniors and seniors. WiCHacks is a collaborative event bringing women together from across RIT, the country, and even the world (including attendees from Germany). The participants are in a supportive and empowering environment to build something awesome and present it to everyone else in the span of one weekend.
So why am I writing about WiCHacks? I signed up as a volunteer for the event this year. I would help with the setup, running the event, and packing it up. During my experience as a volunteer, I met some other awesome people, saw some really cool projects, and discovered an inviting and inclusive community on campus.
What is this?
This post serves as the project proposal for me and my team’s Humanitarian Free and Open Source Software Development “Community Architecture” project (shortened to CommArch)!
In this project proposal, we take a preliminary look at the project we’re looking at analyzing, Tahrir, and the different criteria we are assigned to look at.